> For the complete documentation index, see [llms.txt](https://daikirai.gitbook.io/scripting/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://daikirai.gitbook.io/scripting/client/settings.md).

# Settings

Use it for client cosmetics, HUD display, combat targeting, profiles, and theme colors.

## Change your local appearance

`Custom cape` changes the cape Raven renders for you. Other players do not see it. The choices are `None`, `Purple`, `Red`, `Green`, `Yellow`, `Aqua`, `Anime`, and `Jewstein`.

`Default theme` chooses the colors for modules whose own theme is set to `Default`. Available themes are `Rainbow`, `Aurora`, `Cherry`, `Cotton candy`, `Flare`, `Flower`, `Forest`, `Frost`, `Gold`, `Grayscale`, `Inferno`, `Royal`, `Sandstorm`, `Sky`, and `Vine`.

## Change HUD and chat display

Use `Add brackets to distance` to wrap distance values in nametags and ESP displays. `Show health as hearts` replaces health numbers with hearts, while `Show heart symbol` adds `♥` next to health values.

`Info HUD background` chooses `None`, `Rect`, or `Round` for info HUD backgrounds. Use `Edit position` to move the info HUD on your screen.

You can enable `Middle click friends` to add a player to your friends list with a middle click. `Set chat as inventory` makes Raven treat the chat screen as an inventory screen.

`Hide first person self ESP` hides your own ESP box in first-person view when a lag module draws one.

## Aim and move with combat modules

`Aim closest point` makes aim rotations target the nearest point on a target hitbox instead of its center. `Rotate body` turns your body model to match those rotations. `Full body` applies the rotation to your whole body instead of only your head.

Enable `Movement fix` to correct your movement direction when aim rotations change your view. `Jitter yaw` adds random left-to-right rotation, with a value from `0` to `50`.

{% hint style="success" %}
Keep `Movement fix` enabled if you want movement to stay aligned with aim rotations.
{% endhint %}

`Weapon list` tells combat modules which item types count as weapons. Each item has its own toggle: `Axe`, `Enchanted` for any enchanted item, `Fist` for an empty hand, `Hoe`, `Rod`, `Shovel`, and `Stick`.

## Load and announce profiles

`Disable modules on load` turns off all modules when you load a profile. `Send message on enable` sends a chat message when a profile is enabled.

## Adjust theme animation

`Offset` changes the color offset used by theme colors. Its value can be set from `-4` to `4`. `Time multiplier` changes the speed of theme color animations, from `0.1` to `4`.
