> For the complete documentation index, see [llms.txt](https://daikirai.gitbook.io/scripting/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://daikirai.gitbook.io/scripting/combat/aimassist.md).

# AimAssist

It can move your camera, or send the assisted rotation to the server while your camera stays where it is. Use the target filters when you only want it to help in certain fights.

## Choosing targets

`FOV` limits the angle in front of you where AimAssist can find a target. A value of `360°` includes every direction. `Range` sets the maximum distance.

Use `Ignore teammates` to skip players on your team. `Aim invis` includes invisible players, and `Aim mobs` includes mobs as well as players. `Aim through blocks` allows targets that are behind an obstruction.

### Speed

`Speed` controls how quickly the aim moves toward a target. At `100%`, it changes to `Lock` and moves to the target without a delay. Lower values make the movement slower.

{% hint style="success" %}
**Legit setup**

For help that stays close to your crosshair, try an `FOV` between `80-120°`. Increase it only if AimAssist misses targets that are still near the direction you are facing.
{% endhint %}

## Rotation and input

`Rotate yaw` changes your horizontal rotation. `Rotate pitch` changes your vertical rotation. You can enable either one by itself.

`Silent aim` sends the assisted rotation to the server without changing your view. `Click aim` limits the assistance to the time when you hold the left mouse button. `Stop on target` stops the assistance once your crosshair is already on the target.

## Conditions

`Stop when breaking` pauses AimAssist while you mine a block. `Weapon only` limits it to the time when you hold a weapon.

## Related modules

If you want the client to attack for you as well as assist your aim, see [KillAura](/scripting/combat/killaura.md).
