> For the complete documentation index, see [llms.txt](https://daikirai.gitbook.io/scripting/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://daikirai.gitbook.io/scripting/combat/reduce.md).

# Reduce

Use the two controls together when you want to choose both how much slowdown to remove and how often to remove it.

## Attack slowdown

`Attack reduction` controls the amount removed from each attack. At `100%`, Reduce removes all of the attack slowdown. Lower values leave part of the normal slowdown in place.

{% hint style="success" %}
**Legit setup**

Try `40-60%` when you want to keep some of the normal movement change. Use `100%` when you want to remove the slowdown completely.
{% endhint %}

## Chance

`Chance` controls how often the reduction applies. At `100%`, every attack gets the selected reduction. Lower values let some attacks keep their normal slowdown.

## Related modules

[KillAura](/scripting/combat/killaura.md) can use Reduce while it attacks. [Delay Remover](/scripting/player/delay-remover.md) changes other client delays, while Reduce only changes the slowdown after an attack.
