> For the complete documentation index, see [llms.txt](https://daikirai.gitbook.io/scripting/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://daikirai.gitbook.io/scripting/movement/speed.md).

# Speed

It applies while you walk or strafe, so it is a simpler choice than Bhop when you want faster ground movement.

## Choose a movement mode

The `Speed` setting has two modes:

* `Vanilla` multiplies normal walking speed.
* `Float` uses a small floating offset while you move.

## Choose the multiplier

`Multiplier` sets how much faster you move than normal. `1x` is vanilla speed.

{% hint style="success" %}
**Legit setup**

Start around `1.1-1.2x` for a small increase. Higher values are more likely to trigger movement checks.
{% endhint %}

## Limit when Speed runs

`Disable in inventory` pauses Speed while an inventory or container screen is open. `Only forward` applies it only while you hold forward, while `Only strafe` applies it only during sideways movement.

`Setback recovery` lets Speed recover after the server sends a position correction and moves you back.
